Gate Flying Test

Neuro-Sensomotoric

Fly through a stream of approaching gates at a pace you can't slow down — the aircraft answers late, so think ahead.

~4 minGamepad supported

Overview

The Gate Flying Test measures preview tracking: controlling a vehicle with inertia along a course you can see ahead, under forced pace. It mirrors PILAPT's Trax (informally known as the boxes test) and the COMPASS Slalom, close cousins of cut-e's tunnel-flying Complex Control — the psychomotor screens used across UK/EU airline and academy selection. This is a descriptive practice tool: it reports your own hit rate, centring and gate error rather than a percentile or pass/fail verdict.

Assessments

Tested in assessments at Transavia and Etihad.

Could show up in PILAPT and COMPASS-based selections.

Airline mappings are based on public information and may change.

Example: set up the gate early

You fly forward at a pace you can't change while boxes approach from depth. Stick input commands acceleration, so the aircraft answers late — the box shows you the verdict in advance: red while your current path would miss it, green once it threads the opening. Correct early, then ease off.

Path would missPath threads the box+Projected crossing point
Think ahead — the aircraft responds late
Stick deflection commands an acceleration, and momentum carries: a correction started at the gate arrives after it. Watch the NEXT box while crossing the current one, feed in a small input immediately, and ease off once the box turns green. Scored on hit rate, centring and mean gate error; the slalom variant plays the same loop top-down with left/right control only.

Game Phases

1

Read the course ahead

A stream of gates approaches at a pace you cannot slow down. Unlike the sibling trackers, the future path is visible — the skill is planning your trajectory, not reacting.

2

Fly with inertia

Stick input commands acceleration, not position: the aircraft responds with a realistic lag. Big late corrections overshoot — set up each gate early and ease off in time.

3

Thread every opening

Each box turns green while your current path threads it and red while it doesn't. At the moment you cross its plane it's resolved: hit (centered if you're in the middle 50%) or miss.

4

Review your precision

Results break down hit rate, centred-hit rate, mean gate error and input smoothness, plus a per-gate error chart across the whole run.

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