ENAC Three-Task Keyboard Multitask
Neuro-SensomotoricPSY0Three tasks at once, all on the keyboard. A circle glides around a field, and you hold the arrow key of the way it's going. A symbol in the circle and another in a box change every few seconds: press SPACE when the two are identical. A strip of equations slides along with the leftmost one in a frame, and you press F while that one is false. The run lasts 10 minutes without a break.
Overview
You sit this one at home on your own computer, so practise on the keyboard you'll use on the day. A full-size keyboard is easier than a laptop's small arrows. Put your index finger on ←, your middle finger on ↑ and ↓, and your ring finger on →. Keep the circle at the edge of your vision and give your eyes to the equations.
Assessments
Part of the Air France Cadets selection at ENAC (PSY0) battery as “Psychomoteur”.
Second to last in the stage, and a different exercise from the psychomoteur the cadets meet later, with three tasks at once on the keyboard alone: hold the arrow the circle is travelling on, press space when two symbols match, press f when the marked calculation is false. There is a four-stage warm-up before the clock. What makes it hard is its length and the circle's sudden turns, more than the sums or the symbols.
Battery mappings are based on public information and may change.
One screen, three tasks
The circle moves straight up, down, left or right. Hold the arrow key of the way it’s going until it turns. The mark beside it shows ✓ while you’re holding the right one.
Game Phases
Hold Until It Turns
Keep the arrow down until you see the circle turn, then switch. Let go before the turn and you lose that time too.
Read Ahead, Press in the Frame
While the frame holds an easy one, work out the next one or two. If you spot a false one early, wait until it reaches the frame before you press F.
A Glance at Every Change
Both symbols change together with a short zoom. When you catch the change, glance across, then get straight back to the equations.
Slips Cost More Than Seconds
One equation or symbol you get wrong costs about as much as 10 seconds on the wrong arrow. Don't give one up for the circle.
More Practice
Coordination & Motor Control
11 exercisesHand-Eye-Foot Coordination Test
A real-time three-axis coordination test. Keep the aircraft centred on the target runway while periodic disturbances push it left/right, forward/backward, and roll it from side to side. Best practised with a game controller or rudder pedals mapped to the three control axes.
Path Following Test
A hand-eye coordination test of fine-motor precision, built on the continuous path-tracking format used across pilot aptitude screening. Steer a dot along a winding track from the green start to the red end without drifting off the path. The same route repeats each round so your improvement is measurable.
Compensatory Tracking Test
An invisible disturbance drags your cursor off centre — feed in smooth corrections and hold it on the crosshair.
Pursuit Tracking Test
Keep your gunsight locked onto an aircraft that keeps changing direction — and keeps getting faster.
Drift Control Test
Keep an unstable ball centred on a plate while it constantly tries to escape — and recoveries are measured to the millisecond.
Balance Beam Test
A ball on a seesaw and two keys to tilt it. Keep the ball in the zone as the zone moves further out, then while you answer a colour lamp, then with the two keys swapped. Built to the format of the hand-eye coordination test in TestAir360, stage 1 of Wizz Air's cadet selection.
Gate Flying Test
Fly through a stream of approaching gates at a pace you can't slow down — the aircraft answers late, so think ahead.
Tunnel Flying Test
Fly a tunnel of rotating ring obstacles — thread each moving gap, and every three clean passes the tunnel gets faster.
Instrument Coordination Test
Hold heading, altitude and speed on their bugs with stick and thrust — while a voice stream demands answers of its own.
Dual-Task Tracking Test
Track one target with your hands and another with your feet — then keep both alive while answering an audio stream.
ENAC Psychomoteur
Four tasks at once, with two joysticks and the keyboard. You hold a cross inside a small circle that moves around a large one, keep four gauges centred, mark the named letters in each row of nine, and type the result of each calculation. Each task's weight is on screen and changes from phase to phase. And while any task is under its line, the total drops to 0.