Visual Scanning

Neuro-Sensomotoric

Sweep a cluttered field and connect the numbers in order — 1, 2, 3 … — as fast as you can find them.

~4 min

Overview

Visual scanning is the speed at which your eyes can sweep a cluttered field, lock onto a target and move on to the next — a processing-speed capacity measured separately from reasoning because being fast at finding things is a distinct skill. This test is based on the Trail-Making paradigm (Part A): a board of scattered numbered nodes that you connect in ascending order, one continuous search after another, as fast as you can. Rather than a single board, you clear as many boards as you can before the clock runs out, so your result reflects both your scanning speed (nodes per minute) and your accuracy. Scanning speed is sampled across pilot-selection batteries because a pilot's eyes must find the right instrument, label or traffic among many competing distractors, quickly and without error: Schuhfried's Vienna Test System carries the Trail-Making Test itself, and the attention and concentration blocks of other selections, such as the DLR and cut-e batteries, tax the same underlying capacity in their own formats. Officially this format is the Trail Making Test A (TMT-A), administered via Schuhfried's Vienna Test System.

Assessments

Could show up in Schuhfried-based selections.

Airline mappings are based on public information and may change.

Example: connect in order

The board is a scatter of numbered nodes. Click them in ascending order — 1, then 2, then 3 — as fast as you can find each one. Here nodes 1–3 are already linked and you're now scanning for 4.

Find4
123456
Already connectedFind nextNot yet reached
Answer: click node 4 next
Always take the lowest number you haven't connected yet — never skip ahead. Clicking any other node (say 5, or a number you've already used) flashes red and costs a point. Clear all the way to 25 and a fresh board appears; clear as many boards as you can before time runs out.

Game Phases

1

Configure

Pick a test length. Longer tests give you more boards to clear and a higher target score.

2

Scan

A board of 25 scattered numbered nodes appears. Find the next number in the clutter — nodes are never highlighted for you.

3

Connect in Order

Click the nodes 1 → 2 → 3 … in ascending order. Each correct node joins the trail and scores a point.

4

Go Fast, Stay Accurate

A wrong click flashes red and costs a point. Clear the board for a fresh one — your speed and accuracy are both scored.

More Practice

Reaction & Attention

19 exercises
Z
M

Complex Choice Reaction Test

Compare a target figure against four reference shapes and decide within 2.5 seconds whether it matches one of them.

5 minNeuro-Sensomotoric
Space
2.5 s

Vigilance Test (VIGIL)

Test your attention and reaction speed. Detect when the moving circle skips a position.

10 minNeuro-Sensomotoric
C·1700 ms
Z

Determination Test (DT)

Test your reaction speed with colors, directional arrows, and sounds across adaptive difficulty levels.

10 minNeuro-SensomotoricGamepad
1
2
3
4
5
6
MASTER CAUTIONL
Medium4:00

Instrument Monitoring Test

Watch a bank of cockpit gauges and catch the moment any needle drifts out of its green band — before the response window closes.

4 minNeuro-Sensomotoric
Code
TV 5183 KM
vs
TV 5783 KM
Same
Different

Perceptual Speed

Compare two strings at a glance and decide — same or different? Rapid-fire detail checking against the clock.

6 minNeuro-Sensomotoric
PRESS NOW
12 / 30

Simple Reaction Time

A single signal appears after an unpredictable delay — respond as fast as you can. Measures your mean reaction time, your fastest response, and how consistent you are. Includes a Pair Match mode in the format of cut-e's Reaction Speed test: press only when two symbols match.

4 minNeuro-Sensomotoric
BLUE
1red
2green
3blue
4yellow
2.5 s

Stroop Test

Name the ink colour, not the word. A colour word streams on screen in a possibly-mismatched ink — select the ink colour and resist reading the word.

5 minNeuro-Sensomotoric
1
2
3
4
5
6
7
8
9
1
2
3
4
5
6
7
8
9

Processing Speed

Learn a digit–symbol key, then match a rapid stream of symbols to their digits as fast as you can. Pure coding speed against the clock.

5 minNeuro-Sensomotoric
Find2→B→34 of 25

Attention Switching

Connect scattered numbers and letters in alternating order — 1, A, 2, B, 3, C … — switching mental tracks on every single step.

4 minNeuro-Sensomotoric
Your targets
4679
listening…
Respond (Space)
4

Auditory Detection Test

Monitor a spoken number stream in your headphones and respond only to the targets — or to the hidden even/odd runs.

3 minNeuro-Sensomotoric
−80 ms·48 px

Time Anticipation Test

A green ball flies at constant speed, then vanishes before a marked line. Press at the exact moment it would cross — then point to where. Timing error in milliseconds, position error in pixels, in the style of Schuhfried's ZBA.

4 minNeuro-Sensomotoric
0.64s
+2

Signal Detection Test

Watch a dark field of about 25 small white dots that appear and disappear at random, and press the moment four of them form a square. A practice version of SIGNAL, Schuhfried's signal-detection vigilance test in the Vienna Test System, with the S1 white-on-black and S2 black-on-white forms and a sudden-death Challenge mode.

10 minNeuro-Sensomotoric
7
8
9
10
11

Monitoring Ability Test

Count the blue dots drifting inside a circle and pick the exact number from five buttons before the clock runs out. A faithful practice version of scales cmo, cut-e's name for this test, also called the CUT-E Monitoring Ability Test.

3 minNeuro-Sensomotoric
8
BLUEGREENREDPURPLEORANGERED

ENAC Symbol Counting

Two counting exercises, and every board gets interrupted twice by a grid of colour words. In Attention 2 you count one symbol among two others that look a lot like it. In Attention 3 you count the x signs, minus after a / and plus again after a +. Each grid stays open for 12 seconds. In Attention 2 you tick the words written in their own colour, and in Attention 3 the ones that aren't. The exam format is 10 boards of each, 90 seconds a board.

25 minNeuro-SensomotoricPSY1
NW
NE
SW
SE
Present in NWPresent in NE

ENAC Sustained Attention

You see four characters in four places: NW, NE, SW and SE. Then each board shows four grids of characters, one in each place, and for each place you say whether its own character is in its grid. The grids are built from those same four characters, so only the one that belongs to the place counts. The exam format is 3 series of 5 boards, with 3 minutes for each series.

11 minNeuro-SensomotoricPSY1
505
5050
50500

ENAC Dials Reading

Eight car and aircraft dials, with a table underneath that has a column for each of their ten readings. Tick the value each dial shows. You get to study the dials before the clock starts, and they stay put for the whole run. The exam format is 10 boards in 6 minutes.

11 minNeuro-SensomotoricPSY1

ENAC Odd and Even

A board of numbered circles, scattered over the whole screen. Starting from START, click every one, odd and even in turn, with the odd numbers in ascending order and the even ones in ascending order, each on its own. A wrong click sends you back to START. The exam format is 5 boards with 90 seconds each.

8 minNeuro-SensomotoricPSY0
XN

ENAC Shapes and Colours

One shape at a time, filled or empty, in one of two colours. Two rules tell you whether to press X or N, and the colour says which rule to use. Each shape shows for half a second, and the exam format is 32 shapes, one every 3.2 seconds.

4 minNeuro-SensomotoricPSY0
2
4

ENAC Mosaic Count

A black figure made of 16 tiles in a 4 × 4 square, with no lines between them. Count how many there are of each of the ten kinds and type each count under its tile, with a 0 for every kind that isn’t there. The exam format is 24 boards in 10 minutes.

11 minNeuro-SensomotoricPSY1