Speed, Distance & Time
IntellectualSolve speed–distance–time word problems in an aviation setting — ground speed, distance to run, ETA and fuel burn — applying distance = speed × time to find the missing variable, mentally and against the clock.
Overview
Speed, Distance & Time measures whether you can apply the single most important relationship in practical navigation — distance = speed × time — quickly and accurately in your head, rearranging it to solve for whichever quantity is missing and extending it to fuel flow, endurance and estimated time of arrival. It is a mental-arithmetic test built on a real-world model rather than bare sums: you must first decide which quantity is being asked for and which operation recovers it, then compute under time pressure without a calculator. As used by COMPASS (whose ~24-question maths module frames many items around speed, distance, time and fuel), ADAPT (Speed/Time/Distance plus fuel-rate calculation), the DLR written word-problem module and the RAF Airborne Numerical Test (speed/distance/time and fuel consumption, one minute per question, no calculator, with occasional weather-driven speed reductions), you work timed multiple-choice items of increasing difficulty at the reference tests' own pace of roughly 45 seconds per item — the 18-minute preset mirrors the COMPASS module's 24 questions in 18 minutes exactly. This is a familiarisation and practice tool, not a validated assessment — the target scores are provisional practice anchors, not passing scores.
Assessments
Could show up in COMPASS, ADAPT and DLR-based selections.
Airline mappings are based on public information and may change.
Example: solve for the time
You are shown two of speed, distance and time and asked for the third. Pick the right form of the triangle — distance = speed × time — rearrange, and choose the matching value.
How long does the journey take?
Time = distance ÷ speed = 120 ÷ 60 = 2 h. The trap 0.5 h divides the wrong way (60 ÷ 120), and 180 h multiplies instead of dividing. Fix which quantity is missing before you pick the operation.
Game Phases
Configure
Choose a difficulty (Mixed escalates easy → hard) and a duration. Longer runs draw more questions and set a higher target.
Solve
Read each problem, decide whether to multiply or divide, compute in your head, and pick the correct value. Skip rather than guess when unsure.
Review
After finishing, review each item: the problem, your answer versus the correct one, and a worked solution showing the calculation.
More Practice
Mental Math
14 exercisesMath: Full
A mixed practice test combining all math categories — integers, decimals, fractions, time, weight, operators, and percentages — with a per-question timer.
Math: Decimals
Solve decimal arithmetic problems — addition, subtraction, multiplication and division with decimal numbers.
Math: Fractions
Solve fraction arithmetic problems — addition, subtraction, multiplication and division of fractions.
Math: Integers
Solve integer arithmetic problems — addition, subtraction, multiplication, and division.
Math: Operators
Find the two operators that make the fraction equal the target value.
Math: Percentages
Solve percentage problems — find the percentage or the whole number given the other two values.
Math: Time
Add or subtract two times expressed in hours, minutes, and seconds.
Math: Weight
Add or subtract two weights expressed in kilograms and grams.
Equation Completion
Fill each equation's gaps with digit tiles 1 to 9, each usable once, so the given result is correct. The faithful cut-e (Aon scales eql) digit entry format, plus our multiple choice practice variant.
Data Interpretation
Read data from a chart or table — bar, line, pie or table — and answer a numerical question or judge a statement True, False or Cannot Say, one item at a time against the clock. Play with a single chart per question, or the cut-e-realistic tabbed workbook where finding the right dataset is part of the task.
Audio Math Test
Mental arithmetic you hear instead of read: each question is narrated once in your headphones, and the answer clock only starts when the voice stops.
ENAC Mental Calculation
Four series of ten boards, back to back, each on its own clock. You type the result of a chain of additions and subtractions, type the value of the last letter in a small system, choose the narrowest of 10 intervals that holds a result, then tick every one of 7 intervals that does. On the ENAC EPL form, every chain in the first series ends on a multiplication and each series gets 4 minutes. On the Air France Cadets form, the first series is sums only and each series gets 6 minutes.
ENAC Mathématiques
Thirty word problems on percentages, speeds, work rates, shapes and clocks, with a pen and paper but no calculator. You type most answers as a number and pick a few from five. The exam format is 30 problems in 35 minutes.
ENAC Calculation Grids
A board of 9 complete calculations, three by three. Some of them are false. Click the false ones, then validate before the bar runs out. A board holds anywhere from none to 4 false ones. The exam format is 8 boards with 40 seconds each.