ENAC Slid Shapes

IntellectualPSY0

Two 6 × 6 grids and a tray of pieces. Slide pieces onto your grid until it matches the figure beside it. A light cell of a piece flips the square under it and a dark cell changes nothing, so two light cells on one square cancel out. The exam format is 5 boards with 3 minutes each.

~17 min

Overview

Every square that has to change ends up under an odd number of light cells, and every other square under none or two. So read the two grids before you look at the pieces, and keep the dark cells out of your head: they only take up room. Then start where the choice is smallest. A square to change in a corner or along an edge often fits one piece only, and the biggest piece fits in the fewest places. On the later boards you'll have to stack, flipping a square with one piece and back with another, so a grid that looks wrong halfway through can still be on the way. If nothing comes together after a minute, clear the grid and start from a different piece.

Assessments

Part of the Air France Cadets selection at ENAC (PSY0) battery as “Formes glissées”.

Two grids and a tray of pieces: slide the pieces onto your grid until it matches the figure beside it. Sliding only: a piece is never turned over or turned round. A light cell of a piece flips the square under it and a dark one leaves it alone, so two light cells on one square cancel out, the order you place the pieces in changes nothing, and not every piece in the tray has to be used. Five boards, and they get harder as they go.

Battery mappings are based on public information and may change.

Two grids and a tray of pieces

  • The figure on the left is what your grid has to look like. Your grid starts different.
  • A piece slides onto your grid as it is. It never turns. You can stack pieces, and move a placed piece as often as you like.
  • A light cell of a piece flips the square under it, light to dark or dark to light. A dark cell changes nothing. So two light cells on one square cancel out, and the order you place pieces in never matters.
  • The board is done the moment your grid matches the figure, even with pieces left in the tray.
The rules stay on screen the whole time.

Nine squares to change

Nine squares differ between your grid and the figure. Three pieces, and all three are needed.

Figure to reproduce
Your grid
Superposition rules
Pieces

Game Phases

1

Find What Changes

Compare your grid with the figure before you look at the pieces. Only the squares that differ need a light cell over them.

2

Start at the Edges

A square to change in a corner or along an edge often fits one piece only. Place that one first, then the biggest piece.

3

Count on Cancelling

Two light cells on one square cancel. A piece can flip a square that another piece flips back, so don't judge a half-built grid too early.

4

Clear and Restart

If you're stuck, clear the grid and start from another piece. A wrong first piece costs more than a slow one.

More Practice

Multitasking & Planning

8 exercises
2:14
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